#ifndef ModeCreateJoin_h__
#define ModeCreateJoin_h__

#include <GTL.h>
#include <GTLEngine.h>

#include "Game.h"

class ModeCreateJoin : public GTL::Engine::GameMode<SummonerGame>
{
public:
	gui (gMain, "Data/gui/cj.wilson");
	GTL::Engine::NetworkService* mService;

	virtual int Draw(float dt);
	virtual int Load();
	virtual int Event(GTL::Engine::GameEvent event); /// TODO: Finish me;
	virtual int Unload();
	virtual int Update(float dt);

};

#endif // ModeCreateJoin_h__